Isholm-Nezadg (Discovered by Arcmil256 on PS4, ManiacX666 on PC)
Climate
Roaring Ice Storms ( Extreme )
Flora
Low
Fauna
Moderate ( 7 Species )
Sentinels
Hostile
Economy
Ore Processing / Adequate
Discovered By
SoLCha77 (PS4), davidpp (PC)
Notes
Vy'keen, Conflict Aggressive, Frost Crystal, Gold, Nickel, Heridium, Gravition Balls, Raxon, There is an uninhabited planet base 4.30 minutes away from portal, Extreme Sentinel Planet
A bare-bones base is located about 22 minutes SW from the portal (follow the exocraft icon in the distance). No plants to harvest but if you're looking for decals for visiting bases it's worth the trip.
Inhabited base about 6 mins away from the Portal on foot, 2 mins by Nomad. Toxic environment, so be prepared. System is right at the edge of the Galactic Center.
24-slot S-class experimental multi-tool here! 2 Hours from portal by Nomad. Waypoint is marked with a comm station. Save/Reload may be needed to see Experimental version of tool.
Located near the old Hub 7 region. Terrain is Rocky. Bring a Nomad for the 5 minute travel time. Walking will take 20 minutes, or so, even with full upgrades to jet pack. Living Glass is the primary resource - you can make 12. Other items are being added to aid travelers who want to get a start on other plants. Cave behind base is filled with Cave Marrow - you can easily harvest 1000 units in just a few minutes. Let me know if you are interested in moving to the region. ***There are several other farms in the region, so let me know if you want to join us. I can easily locate a portal near a base on any local system. *** We are within several warps of the system with the Squid Exotic, too. So, it's a handy location.
About 3.5 minutes from portal (3:18 by nomad, 12:09 walking.) Beautiful planet, weather is often good but storms are frequent. Easy to remember portal address (dino-bird-birdx4.) Base designed to support Stasis Device & Fusion Injector production lines. 1 harvest = 6 circuit board, 2 liquid explosive & 2 living glass. If you’re looking for quick cash, you can expect to make a little over 10 mil. units per harvest. Primarily built as a community farm, not for aesthetics, but still has some features you might find interesting.