Update 2.2 – Synthesis – Coming Thanksgiving 2019

Today, in a series of tweets, Sean Murray announced that the next big update for No Man’s Sky would be version 2.2 and is called Synthesis. This patch is set to go live on all platforms November 28th, Thanksgiving Day.

This update focuses on fixing a lot of smaller issues that have been hotly-requested by the community. Here are some portal-related improvements that will be coming with the Synthesis update:

1. The cost to activate Portal Glyphs has been reduced.

2. Fixed an issue where mission steps that involve going through a portal would fail to display any text.

3. Fixed an issue that prevented players from finding story-critical portals if they left the portal while it was in its active state.

4. Allowed players to permanently accumulate teleport destinations outside of their home (ie furthest progress) galaxy. Teleport destinations are no longer removed when leaving other galaxies.

I’m glad to see that the cost to activate Portal Glyphs has been reduced as the high price was a barrier-to-entry for some new players. Number 4 is also very exciting because now you don’t have to build a base in an old galaxy in order to return to it later. This means that if you find a unique system in Euclid for example that sells a particular commodity, after you progress to the next galaxy you can still teleport back to that space station in Euclid to buy/sell.

With regards to The Portal Repository, since there won’t be any substantial changes to procedural generation in the update I will not be archiving all the Beyond addresses. However, addresses submitted on/after November 28th will be given a new version tag for “Synthesis”.

This Thanksgiving, No Man’s Sky players have a lot to be thankful for! Thank you Sean Murray!

View the full patch notes.

Giyannia Gamma {Capital}

30B300F48930
Galaxy, Platform 07 Budullangr (PC), PC, Sobek Colonial Confederation
Mods No
Hex Address 30B300F48930
Galactic Coordinates 012F:007F:0747:00B3
System Name Abullist {SCC Capital}
Celestial Bodies 2 Planets 2 Moons
Climate Extreme Low Pressure
Flora Ample
Fauna Ordinary
Sentinals Isolated
Economy -- None // Uncharted --
Discovered By HusbandVader
Base Description The new capital of the Sobek Colonial Confederation is now open for business! The Friedrich Hayek City is the economic powerhouse of the SCC and the new seat of the government's Executive branch. Hayek City includes the headquarters of the Institute of Sobek Standards, a statis device farm, high-tech science labs, business offices, educational centers and the SCC Galactic Trade Center.
Notes An additional player has joined the SCC and has a base within walking distance of Hayek City.
Gamepedia Link Sobek Colonial Confederation
Game Mode, Biome, Keywords , , , , , , , , , , , , , , , , ,
Submitted By

Oclevu Sodeg

505300F48930
Galaxy, Platform 07 Budullangr (PC), PC, Sobek Colonial Confederation
Mods No
Hex Address 505300F48930
Galactic Coordinates 012F:007F:0747:0053
System Name Aaukaina XIII {SCC}
Celestial Bodies 4 Planets 2 Moons
Climate Lethal Humidity Outbreaks
Flora Bountiful
Fauna Common
Sentinals Attentive
Economy Nano-construction // Flourishing
Discovered By HusbandVader
Notes Just a beautiful tranquil moon that I want to come back to visit some day.
Gamepedia Link Sobek Colonial Confederation
Game Mode, Biome, Keywords , , , , , ,
Submitted By

Seeking Web Design Volunteer

The Portal Repository has grown organically since 2017 and has undergone several minor design changes, but now I am seeking a volunteer to help with a complete web design overhaul.

Any potential candidate should be very familiar with WordPress and modern web design practices. Knowledge of PHP, Javascript, Jquery also would be required. Time commitment can be flexible to accommodate your schedule, but I would ask that you can devote at least several hours per week to this project.

Like this website itself, the Web Designer role would be a purely voluntary position for a No Man’s Sky fan who wants to build a tool used to help thousands of fellow Travellers every day.

Interested in joining The Portal Repository as a Web Designer? Send an email to [email protected] describing your background in web design and a little blurb about why you want to volunteer for The Portal Repository.

Lirrhodad

4056082FE613
Galaxy, Platform 01 Euclid (PC), PC, Sobek Colonial Confederation
Mods No
Hex Address 4056082FE613
Galactic Coordinates 0E12:0087:0AFD:0056
System Name Rugiang VIII {SCC}
Celestial Bodies 6 Planets
Climate Sweltering Damp
Flora High
Fauna Intermittent
Sentinals Observant
Economy Prospecting // Opulent
Discovered By HusbandVader
Base Description My starting base, but will be expanded to be the Euclid/Normal capital of the Sobek Colonial Confederation.
Notes No storms that I can tell.
Gamepedia Link Sobek Colonial Confederation
Game Mode, Biome, Keywords , , , , , ,
Submitted By

Maintenance Notice August 13th

Please note that the last day to submit portal addresses for NEXT is August 13th 1200Z. After this time The Portal Repository will go into maintenance mode in order to archive all NEXT addresses and prepare for the Beyond update.

The maintenance window could take up to 24 hours. I will make a great effort to restore the site in time for the Beyond release on August 14th. Depending on the exact new features introduced by Beyond I can’t rule out the possibility of brief maintenance down-times on the days following the release.

During the maintenance mode the portal submission form will be disabled but I will do my best to keep the rest of the site available so users can still browse the existing addresses. However, due to some intensive background processes happening during the maintenance mode the site may occasionally be slow or unresponsive.

Thanks in advance for your patience and understanding!

No Man’s Sky 2.0: The Subtle, Yet Substantial Third Pillar

Today several articles came out with additional information from Sean Murray about the mysterious third pillar, now officially dubbed No Man’s Sky: 2.0.

I’ve summarized some of the new features below and the links to the original articles are included at the bottom of this post.

No Man’s Sky 2.0 Features Include:

  • – Creature Riding
  • – Creature Farming
  • – Creature Milking 0_o
  • – Creature Taming
  • – NPC’s walking around on planets
  • – Deeper missions
  • – New alien languages
  • – New alien races
  • – Larger base limits
  • – Industrial-type bases
    • — Generators
    • — Solar panels
    • — Mining extractors
  • – New base logic
    • — Electricity
    • — Creative building
  • – Cooking
  • – New galactic maps
  • – Increased scale of all assets (ships, exocraft, building, etc)
  • – Ability to sit in chairs

This list isn’t all-inclusive and Sean Murray says that the patch notes for Beyond will be nearly twice as long as the patch notes for NEXT!

Sources:

https://www.gameinformer.com/2019/08/09/no-mans-sky-beyond-will-let-you-milk-aliens

Hands-On: No Man’s Sky Is About To Snap An Entire VR Universe Into Existence

https://www.ign.com/articles/2019/08/09/no-mans-sky-beyond-everything-in-the-new-mega-update

 

Full Beyond Trailer Released!

Hello Games have released a full trailer for the Beyond update:

Some of the new or possible features noticed in this trailer include:

  • New base-building assets
    • Bio-metric/face-scanning security devices?
    • Power generation devices?
      • Running power lines on your base?
    • Storage tanks and/or defense turrets?
  • Ability to ride the fauna!
  • Larger and different ships
  • New and different character face/helmet customization
  • More flora/assets in caves
  • More varied color palette
  • Knives that you can wear on your belt?
  • The new “Nexus” anomaly
    • Multiplayer hub where players can meet each other, visit bases together and participate in joint missions (read more)

Beyond Release Date Announced – August 14th

Hello Games has officially announced the release date of the next update, Beyond, as August 14th, 2019. Thus far we know two of the three major components to this update are No Man’s Sky Online and VR support. The third “pillar” of Beyond remains unknown at this time but may be announced at some time in the next couple weeks before the release.

The announcement was accompanied by a slightly different 4-second clip that shows a little more of what appears to be the inside of a new structure. The structure is vaguely similar to a space station or Atlas Interface, with landing pads, consoles, holograms and walkways, etc. The actual purpose and context of this new structure is still a mystery.

Read the official announcement from Hello Games here.

Neptu Alpha

404E06A333A6
This Address Was Last Updated During The NEXT: Visions Iteration (View Archive)
Galaxy, Platform 01 Euclid (PC), PC, Sobek Colonial Confederation
Mods No
Hex Address 404E06A333A6
Galactic Coordinates 0BA5:0085:0232:004E
System Name Andann
Celestial Bodies 3 Planets 2 Moons
Climate Temperate
Flora Frequent
Fauna High (watch out for the roaming packs of wild antelope-wolves!)
Sentinals Average
Economy Shipping // Satisfactory
Discovered By HusbandVader
Base Description Future Capital of the Sobek Colonial Confederation in the Euclid galaxy
Notes Beautiful lush moon orbiting a giant ringed planet. Landscape varies nicely between forests, plains and low mountains. In survival mode the sentinels aren't aggressive so you can enjoy the view and just walk around (but watch out for those antelope-wolf packs!)
Gamepedia Link Sobek Colonial Confederation
Game Mode, Biome, Keywords , , , , , , ,
Submitted By