A small update has been dropped by Hello Games just in time for Halloween! The title of the update is aptly named the “Halloween Update”.
The focus of the update is to expand the gameplay associated with the derelict freighters that were introduced in the Desolation update earlier this year.
You can read the full patch notes and release information here.
The Portal Repository has been updated to reflect this latest update. New addresses will now include the “Version: Halloween” tag and will be included in the Favorites page since no major procedural changes have occurred.
Reminder: If you find an interesting derelict freighter don’t forget to share the portal address to any planet in that system and include the tag “Derelict Freighter” so other players can check it out too! Each star system has a unique type of derelict freighter so players can share coordinates to interesting, and spooky, wrecks.
Running a fan website for the No Man’s Sky community has been one of the best experiences in my life. What started out as a personal hobby back in late 2017 has blossomed into an international gaming website used by thousands of people every day! It’s been incredibly fun to provide this service to the dedicated fans of No Man’s Sky and I hope to keep the momentum going.
What some might not know is that I this built this website myself, pay for all the server hosting, domain name registration and on-going maintenance out of my own pocket. The Portal Repository is a passion project and I’m a one-man-band running everything behind-the-scenes. In early 2019 the site quickly outgrew the tiny server it was hosted on and I had to scale up to a more expensive server in order to keep up with the increased traffic. With the release of No Man’s Sky: Origins I am once again facing the need to scale up the hosting servers in order to accommodate the higher traffic.
In order to help cover the costs of hosting I made the difficult decision last year to begin serving ads on this website. This was a difficult decision because I personally hate internet ads. They’re annoying, intrusive and unsightly. But, they also pay the bills.
If you’re a fan of The Portal Repository and want to help keep it online there are a few different ways you can support this website:
As Patreon support increases I will scale back ads on this site. Here’s how it works:
$25/mo on Patreon = 25% reduction in ads
$50/mo on Patreon = 50% reduction in ads
$100/mo on Patreon = 75% reduction in ads
$200/mo on Patreon = 100% of ads removed
Finally, I’d like to thank everyone who has donated, bought merch or been a Patreon supporter over the past few years. In particular I’d like to give a shout out to the seven people who are still Patreon supporters today:
The “Chateau de Bastiat” is an ancient castle built on an uncharted lush planet. Venture outside the fortified walls to explore the breathtaking scenery and make friends with the exotic cybernetic creatures that roam the surface.
Visit for a chance to see some exotic and rare cybernetic lifeforms!
Now that we’ve all had some time to play the new Origins update it has become apparent that some new biome categories and tags are needed to support some of the content that was recently introduced. Here are the new categories and tags that have been added:
The Origins update introduced some significant changes to procedural generation. Although the primary biomes and terrain for existing planets were unchanged (lush biome planets are still considered lush and the terrain is still the same) all the flora and fauna have been regenerated. Additionally, some existing planets have new lighting effects and in some cases the portal has actually been relocated on existing worlds (but not in all cases). As a result, some tags like “All Creatures Discovered” have been rendered obsolete and some bases may be farther away from the portal now.
In the previous iterations of Atlas Rises and NEXT the proc-gen changes were so significant that it warranted a complete archive of the old addresses. In Origins, however, since primary biomes and bases remain unchanged I decided not to completely archive all the addresses from any of the Beyond iterations.
Instead, any address from one of the Beyond iterations just has a green advisory banner that informs players that the address was submitted before Origins and as a result some of the system and planetary characteristics may have changed.
This new update brings a lot of exciting features that long-time players have always wanted.
Update 3.0, Origins, dramatically expands the universe of No Man’s Sky. Explore a stranger, richer and more varied universe, with deeper planetary diversity, dramatic new terrain, a host of new creatures, new weather conditions, colossal buildings, and much more.
Whilst flora, fauna and atmospheric conditions have changed throughout the universe, existing worlds will retain their old character, allowing player bases to remain undisturbed.
Today Sean Murray and Hello Games announced the next No Man’s Sky update, titled “Origins“. This update is expected to be released sometime in the week of September 21st.
Four years ago we announced FOUNDATION, our first major update for No Man’s Sky, we promised “It won’t be our largest update, but it is the start of something”. Those words were true at the time, and they ring true for Origins. We called it Origins because it is the beginning of something new, as No Man’s Sky continues to grow and evolve.
Beyond came out last year, bringing VR and hugely expanded Online play, and since then we have focused on releasing more regular updates. SYNTHESIS, BYTEBEAT, LIVING SHIP, EXO MECH, CROSSPLAY, and DESOLATION have been some of our most popular, surprising and transformative updates – leading No Man’s Sky to have its biggest year to date.
We know there is a huge appetite in the community for No Man’s Sky content, and the team has worked our socks off this year to deliver in difficult circumstances. We have been quiet, but we are always listening and focusing on improving the game that our team loves and feels so passionately about.
This update will be another small step in a longer journey. We hope you can join us.
Trading Post at -4.17, -82.71 has an s-class multitool. Although some players reported that this multitool came pre-installed with the new flamethrower module I could not get that after reloading in the space station 3 times... the flamethrower module may have been a bug that's been patched.
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