Seeking Web Design Volunteer

The Portal Repository has grown organically since 2017 and has undergone several minor design changes, but now I am seeking a volunteer to help with a complete web design overhaul.

Any potential candidate should be very familiar with WordPress and modern web design practices. Knowledge of PHP, Javascript, Jquery also would be required. Time commitment can be flexible to accommodate your schedule, but I would ask that you can devote at least several hours per week to this project.

Like this website itself, the Web Designer role would be a purely voluntary position for a No Man’s Sky fan who wants to build a tool used to help thousands of fellow Travellers every day.

Interested in joining The Portal Repository as a Web Designer? Send an email to [email protected] describing your background in web design and a little blurb about why you want to volunteer for The Portal Repository.

Maintenance Notice August 13th

Please note that the last day to submit portal addresses for NEXT is August 13th 1200Z. After this time The Portal Repository will go into maintenance mode in order to archive all NEXT addresses and prepare for the Beyond update.

The maintenance window could take up to 24 hours. I will make a great effort to restore the site in time for the Beyond release on August 14th. Depending on the exact new features introduced by Beyond I can’t rule out the possibility of brief maintenance down-times on the days following the release.

During the maintenance mode the portal submission form will be disabled but I will do my best to keep the rest of the site available so users can still browse the existing addresses. However, due to some intensive background processes happening during the maintenance mode the site may occasionally be slow or unresponsive.

Thanks in advance for your patience and understanding!

No Man’s Sky 2.0: The Subtle, Yet Substantial Third Pillar

Today several articles came out with additional information from Sean Murray about the mysterious third pillar, now officially dubbed No Man’s Sky: 2.0.

I’ve summarized some of the new features below and the links to the original articles are included at the bottom of this post.

No Man’s Sky 2.0 Features Include:

  • – Creature Riding
  • – Creature Farming
  • – Creature Milking 0_o
  • – Creature Taming
  • – NPC’s walking around on planets
  • – Deeper missions
  • – New alien languages
  • – New alien races
  • – Larger base limits
  • – Industrial-type bases
    • — Generators
    • — Solar panels
    • — Mining extractors
  • – New base logic
    • — Electricity
    • — Creative building
  • – Cooking
  • – New galactic maps
  • – Increased scale of all assets (ships, exocraft, building, etc)
  • – Ability to sit in chairs

This list isn’t all-inclusive and Sean Murray says that the patch notes for Beyond will be nearly twice as long as the patch notes for NEXT!

Sources:

https://www.gameinformer.com/2019/08/09/no-mans-sky-beyond-will-let-you-milk-aliens

Hands-On: No Man’s Sky Is About To Snap An Entire VR Universe Into Existence

https://www.ign.com/articles/2019/08/09/no-mans-sky-beyond-everything-in-the-new-mega-update

 

Full Beyond Trailer Released!

Hello Games have released a full trailer for the Beyond update:

Some of the new or possible features noticed in this trailer include:

  • New base-building assets
    • Bio-metric/face-scanning security devices?
    • Power generation devices?
      • Running power lines on your base?
    • Storage tanks and/or defense turrets?
  • Ability to ride the fauna!
  • Larger and different ships
  • New and different character face/helmet customization
  • More flora/assets in caves
  • More varied color palette
  • Knives that you can wear on your belt?
  • The new “Nexus” anomaly
    • Multiplayer hub where players can meet each other, visit bases together and participate in joint missions (read more)

Beyond Release Date Announced – August 14th

Hello Games has officially announced the release date of the next update, Beyond, as August 14th, 2019. Thus far we know two of the three major components to this update are No Man’s Sky Online and VR support. The third “pillar” of Beyond remains unknown at this time but may be announced at some time in the next couple weeks before the release.

The announcement was accompanied by a slightly different 4-second clip that shows a little more of what appears to be the inside of a new structure. The structure is vaguely similar to a space station or Atlas Interface, with landing pads, consoles, holograms and walkways, etc. The actual purpose and context of this new structure is still a mystery.

Read the official announcement from Hello Games here.

PC Experimental Branch Update: Vulkan

Today Sean Murray announced that PC No Man’s Sky players that have opted into the Experimental branch can now download a new performance-enhancing update called “Vulkan“. Vulkan is a graphics API that is intended to replace OpenGL in order to optimize resource allocation, increase framerates and improve overall game performance.

You can read the full announcement here.

The Vulkan update will first be rolled out to PC users on the Experimental branch and will be released to other platforms in due time. This technical overhaul will be instrumental in deploying Beyond later this summer with VR support.

 

 

NMS Wins SXSW Award for “Most Evolved Game”

Last night SXSW Gaming hosted their 2019 Gaming Awards show where the gaming community voted for the best games in a wide variety of categories. Among these categories, No Man’s Sky NEXT was nominated for “Most Evolved Game”. The Portal Repository is happy to report that No Man’s Sky won this award, beating other popular games like Destiny 2: Forsaken, Fortnite, Overwatch, and Pokemon Go.

As someone who has been playing No Man’s Sky since the 2016 release, it’s easy to see why Hello Games won this award. After a rocky launch, the developers behind No Man’s Sky were faced with a choice, listen to the constructive criticism of their fans and continue development, or listen to the disparaging comments and quietly let No Man’s Sky die. In the face of immense adversity Hello Games chose to double-down and show all the critics what the game had the potential to be.

No Man's Sky: NEXT
No Man’s Sky: NEXT

A steady stream of free updates continued to roll out over the next several years, incrementally improving many aspects to the game. In the summer of 2018, just before the two year anniversary, Hello Games released an update titled NEXT, their most significant update since launch. NEXT was the result of general community feedback and direct player input from surveys sent out by Hello Games themselves during the Waking Titan ARG.

No Man’s Sky was also previously nominated for the “Labor of Love” Steam Award, and “Best Ongoing Game” at The Game Awards show. Although No Man’s Sky might not be all things to all people, Hello Games have demonstrated time after time that they listen to their dedicated fans and incorporate their feedback into each new (and free) update. It hasn’t always been rainbows and roses, but no one said evolution was painless. No Man’s Sky NEXT was the clear choice to win the “Most Evolved Game” award and Sean Murray and the developers at Hello Games should be very proud of this achievement.

Coming Summer 2019: No Man’s Sky Beyond

Today Hello Games announced the next update to No Man’s Sky, called BeyondThis new update will feature 3 major components, the first of which is “No Man’s Sky Online”.

No Man’s Sky Online includes a radical new social and multiplayer experience which empowers players everywhere in the universe to meet and play together. Whilst this brings people together like never before, and has many recognisable online elements, we don’t consider No Man’s Sky to be an MMO – it won’t require a subscription, won’t contain microtransactions, and will be free for all existing players.

The other two components remain unknown at this time, but Sean Murray assures us that all will be revealed in due time. Beyond is expected to be released sometime in the summer of 2019. The Portal Repository will continue to post new information as it becomes available.

Read the original announcement from Hello Games.

 

Celebrating 1000 Addresses!

I’m very excited to announce that The Portal Repository has officially reached over 1000 addresses!

Here’s a breakdown of some of the stats:

  • 1002 addresses as of Feb 11th, 2019
    • 490 addresses on PC
    • 412 addresses on PS4
    • 100 addresses on Xbox
  • October 17th, 2017 was when the first address was published
  • 461,319 page views since the site was launched (if you don’t count browsers with Do Not Track active. In reality it’s closer to 900,000 views)
  • 360 addresses were posted during the Atlas Rises version (pre-NEXT)
  • 656 players registered
  • 83% of post-NEXT addresses are in Normal game mode
  • 27 civilizations posted at least one address
  • 15 different galaxies
  • 16 people financially supported this website (see the footer for full list – thanks!)

This site has growth substantially in just over a year since inception and it’s all thanks to the dedicated players that have shared their portal addresses! The popularity of No Man’s Sky waxes and wanes with each update, but the core of the community is solid. Even during the quietest times this site doesn’t go more than a day without a new address being uploaded.

I’d like to congratulate two players in particular, Elmseeker and  for posting the addresses that took us over 1000:

Linasia Home by Elmseeker

Reol Minor by 

Thank you to everyone who’s contributed to The Repository so far! Let’s go for 2000!

Patch 1.77 & 2018 Year in Review

Hello Games have released a new patch, version 1.77 to introduce a new Community Mission, new collectible items and several bug fixes. Unlike previous Community Missions this one is scheduled to last 28 days, right through the Christmas and New Year holidays. Given the length of this Community Mission it’s likely that this will be the last update this year. Hopefully the staff at Hello Games will get some much-deserved time to relax with their loved ones over the holidays.

2018 has certainly been a monumental year for No Man’s Sky. For the first six months of this year the community spent a great deal of time playing through the second season of the Waking Titan ARG while Hello Games quietly worked on the biggest update since launch; No Man’s Sky: NEXT.

NEXT was released in late July 2018 and received generally high praise from the players. NEXT also thrust Hello Games back into the spotlight of the wider gaming community by introducing key features like multiplayer, better base building and the Xbox console release. The favorable response to the NEXT update was so profound that it finally tipped the the lifetime reviews on Steam from “Mostly Negative” to “Mixed”!

Lifetime Reviews Chart from Steam
Lifetime Steam Reviews Chart from Steam

Yet the story doesn’t end there. After acknowledging that their silence and lack of communication was a mistake, Hello Games have taken proactive steps to improve their public relations by publishing more frequent content updates and engaging on social media. Since NEXT launched they have published two other significant updates, The Abyss and Visions, both of which address key gameplay issues requested by players.

With each new patch Hello Games always mentions how they are still planning and working on even more updates in the future. Needless to say, Sean Murray and the team at Hello Games are dedicated to this game. It’s clearly a labor of love for them. Sometimes it’s good to take a step back and marvel at what they have been able to accomplish. In my opinion it takes some extremely talented developers to pull off a triple-A quality game like No Man’s Sky with the limited resources of a small indie studio. If 2018 is any indication of the future direction of No Man’s Sky I can’t wait to see what Hello Games have in store for 2019!