Adfo III Portal Base is a fairly minimal base, intended as a simple gateway to the system. A galactic trade terminal is available, as well as a first aid kit. The base is solar powered, and power systems are designed for efficiency, reducing power usage to 1 kP when the base is not in use.
Settlements
1 Player
Notes
Adfo III, a viridescent planet in the Noyama-Miam system, is home to two species of Mechanoseris (Robotic/Cybernetic lifeforms), and has Activated Indium, Paraffinium, Sodium and Star Bulb. Adfo III, and the Noyama-Miam system itself, were discovered after its neighbouring planet, Puhoenian X was found by dialling random portal addresses. The presence of Activated Indium led to the exploration of Adfo III and the discovery of the robotic life forms inhabiting the planet. A portal base was established to provide access via both the portal and the teleporter, for those who's starships are not equipped with an Indium Drive.
This base is a dabbling ground for spheres, electric functions, and build concepts. I'm seeing how far I can push things and expect it will continue to be a work in progress. I hope it's worth the visit!
-Giant public S-Class *Active Indium* farm.
- 200 Million (200.000.000$) each day.
- Next to a other A-Class AI mine
-A lot of other mines
Earlier there was an other giant AI farm but the Owner disappeared and the base was so old that it got glitchy and disappeared one day. Sometimes it just comes back out of nowhere and disappeares again. Like a Ghost Base.
Notes
1. You only get over 200M if you find a good system. But even if you only find a system with a low value for AI like -10% you gain over 150M.
2. Always change the system in which you sell AI because the value(%) of AI will drop extremely.
It becomes nearly wothless if you always sell it in the same system.