Cimétière de 2 cargos sur une planète marécageuse. La planète dispose d'une atmosphère respirable mais reste dangereuse en raison des nombreux prédateurs.
See -44.05, +138.19
After the Endurance update it has become apparent that players are in need of Salvaged Frigate Modules. These modules are pretty hard to come by, however the derelict freighter in this system has 50+ blue containers that have a 2.5% chance of dropping a Salvaged Frigate Module. This means on average you should be able to get at least one every time you do a run through this derelict freighter (and you can run as many times as you want, so long as you buy the Emergency Broadcast Receivers).
This derelict freighter is ideal for farming Salvaged Frigate Modules not only because it has a high number of blue crates, but also because it is relatively small (only 10 zones) and the only hostile entities within the freighter are the slow-moving jellyfish which are easily outrun or destroyed.
The first run I did through this derelict freighter resulted in 3 SFM, the next run I only got 1. I have heard of some people getting up to 7 in a single run. It's just a random chance. Hope this helps you guys upgrade your freighters quickly in this new update!
This is the home system to the Oculus Empire and will have tons of working infrastructure such as gas plants and mineral refineries. We have a meeting ground and a community Trade Center. Soon we will have an embassy among other things and each planet will have a capital city and so far two of them have it. Come check us out and if you plan to settle we would love to have you!
My base is modeled after the famous Stargate Command home to SG-1, from the TV show Stargate. The portal is inside the base as you'll see when you arrive, landing pad right outside-(But ship may end up on other side of building). 1The following is a list of rooms;
1. GATE ROOM- This is where the Stargate-(Portal) is located in fact the whole base is built around the gate.
2. GATE CONTROL ROOM-This is on the 2nd Floor and even has blast doors....Press the button!
3. CONFERENCE ROOM- This is the conference room where theynheld all meetings pertaining to GATE travel, destinations, encounters and so on. This is on the 3rd Floor above the control room. It also has the base commanders office and his assistant-(As with Genral Hammond, for those SG fans).
4. INFIRMARY-med beds on the 1st floor directly outside the gate room for fast transport of injured.
5. ARMORY- This is located next to the INFIRMARY and next to the gate room entrance. There is equipment for each know species TRAVELER, VY'KEEN AND GEK.
6. LAB-This room is located right outside the Control room on the 2nd floor and is equipped to handle all discoveries from the gate, from plant to various other lifeforms.
Settlements
1 Player
Notes
Open to any suggestions, tips or tricks. Hope you enjoy I also have my Japanese influenced base not to far from this base called Wolves Den, check it out if you like and let me know what you think by sending a Facebook IM (username: wendel.kurz.7)
System has very easy derelict freighters.
For beginners or those who want to quickly upgrade their own freighter without the hassles of fighting their way into & thru well protected ones.
Plus there is plenty good containers to raid.